Chewsday Challenge - North Albert Boston Pizza - March 24, 2015 (18:00)

Started by Dana_Tillusz, December 29, 2014, 07:42:26 PM

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Bryce Robinson

I take requests. See my collection here. http://boardgamegeek.com/collection/user/brycrbnsn

CappyZed


Bix Conners

I will bring out a Machi Koro as a quick pre-Carcassonne game...


GAME TITLE: Machi Koro
TEACHER: Matt Robertson
START TIME: 6:30
DURATION: 60 Minutes
# OF PLAYERS: 5
1. Matt Robertson
2.
3.
4.
5.
NEW ChewsDay Challenge Website - Community.PwYF.ca
We encourage you to sign up on the new site and get settled in.

Bryce Robinson

I take requests. See my collection here. http://boardgamegeek.com/collection/user/brycrbnsn

Bix Conners

Quote

GAME TITLE: Eldritch Horror
TEACHER: Rosencrantz
START TIME: 6:30
DURATION: 180 Minutes
# OF PLAYERS: 4
1. Rosencrantz
2. Jay
3. silent_rob
4. omegadirective

Anyone else amused by this? :)
NEW ChewsDay Challenge Website - Community.PwYF.ca
We encourage you to sign up on the new site and get settled in.

R Newell


R Newell

I've added Ra for 9:00.  Plays in about an hour and seats up to 5.

Rosencrantz

Quote from: Matt Robertson on March 20, 2015, 09:47:05 AM
Quote

GAME TITLE: Eldritch Horror
TEACHER: Rosencrantz
START TIME: 6:30
DURATION: 180 Minutes
# OF PLAYERS: 4
1. Rosencrantz
2. Jay
3. silent_rob
4. omegadirective

Anyone else amused by this? :)
Lol.  Nice.  Originally didn't catch that at all. Snoogins.
"Give me a lever long enough and a fulcrum on which to place it, and I shall move the world." - Archimedes

Jhegel


RTigger

GAME TITLE: Betrayal at House on the Hill
TEACHER: RTigger
START TIME: 8:30
DURATION: 1h30m
# OF PLAYERS: 3 - 6
URL: http://boardgamegeek.com/boardgame/10547/betrayal-house-hill

Have you seen the movie Cabin in the Woods? This is basically the board game version.

A team of 3 to 6 rag tag investigators stumble onto a mansion that is randomly created as they explore each room, all the while awaiting THE HAUNT - a random point in the game where one of 50 different plot twists occur, dependent on the item and room that caused it.  Most haunts result in one of the members of the group becoming evil and trying to take out everyone else while they attempt accomplish an objective.  With the large number of haunts and the dynamically generated 3-floor mansion, every game is guaranteed to be a unique experience.

I'll save a spot for RockBane who originally requested the game.