Chewsday Challenge - North Albert Boston Pizza - November 26, 2013 (18:00)

Started by Dana_Tillusz, November 11, 2013, 09:18:16 PM

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Tempest

I think to keep up with all the deckbuilders, I'd like to bring out Legendary for 7:30.



Legendary: A Marvel Deck Building Game is set in the Marvel Comics universe. To set up the game, players choose a number of hero decks – Spider-Man, Hulk, Cyclops, Wolverine, etc. – and shuffle them together; since players use only a handful of hero decks out of the fifteen included, the hero deck can vary widely in terms of what's available. Players then choose a mastermind villain (Magneto, Loki, Dr. Doom, etc.), stack that particular villain's attack cards underneath it, then modify the villain deck as needed based on that villain's particular scheme.

Over the course of the game, players will recruit powerful hero cards to add to their deck in order to build a stronger and more resourceful deck. Players need to build both their recruitment powers (to enlist more heroes) and their fighting ability (to combat the villains who keep popping up to cause trouble). Players recruit heroes from an array of six cards, with empty slots refilled as needed. At the start of a player's turn, he reveals a villain and adds it to the row of villains. This row has a limited number of spaces, and if it fills up, the earliest villain to arrive escapes, possibly punishing the heroes in some way. Some villains also take an action when showing up for the first time, such as kidnapping an innocent bystander. The villain deck also contains "master strike" cards, and whenever one of these shows up, the mastermind villain (controlled by the game) takes a bonus action.

As players fight and defeat villains, they collect those cards, which will be worth points at game's end. Players can also fight the mastermind; if a player has enough fighting power, he claims one of the attack cards beneath the mastermind, which has a particular effect on the game. If all of these cards are claimed, the game ends and players tally their points to see who wins. If the mastermind completes his scheme, however – having a certain number of villains escape, for example, or imposing a certain number of wounds on the heroes – then the players all lose.
Got a request for a game, check out this link right here: http://www.boardgamegeek.com/collection/user/t_shak I'd be more than glad to bring any of these out to play.

CappyZed

Please put me down for Ticket to Ride and Legendary (I believe the times work...)

Tempest

They should. Legendary also has that ridiculously long set-up time, so if Ticket to Ride goes on too long, it shouldn't be a problem.
Got a request for a game, check out this link right here: http://www.boardgamegeek.com/collection/user/t_shak I'd be more than glad to bring any of these out to play.

Bricktown

Can I get removed from Game of Thrones.  Doesn't look like I'm going to be able to make it now.
Always open to trades, check out my collection

https://www.boardgamegeek.com/collection/user/BrickTown

Marc Bendig


Jual

Something has come up again for me this Tuesday and I won't be able to come. So my 7:30 spot for Trains is open. Have a good time!

Tyson

I am going to have to back out of the game trains at 6:30 due to a sick daughter. Sorry for the inconvienece and hope you can fill the spot.

LoganD


Bryce Robinson


Game Night Recap

Image by: Mikko Saari (msaari) on BoardGameGeek


ATTENDANCE: 32


GAMES PLAYED: ... Trains, Game of Thrones, Ticket to ride, Las Vegas, Species, Vinhos, Lego Creationary, Legendary, Mord Im Arosa, Thruns and taxis, Fluxx, Power Grid Italy, Settler of Catan, Ascension.
ANNOUNCEMENTS: ...No Chewsday challenge on the 24th and 31st of December, Next week is Prize draw night the last one before the holidays.


Be sure to check out the revised venue info page and FAQ HERE


Also, if you have any thoughts or feedback about these events, send an email to ChewsDayChallenge@SaskGames.com





I take requests. See my collection here. http://boardgamegeek.com/collection/user/brycrbnsn