*** ChewsDay Challenge ***
Brought to you by
(https://sask.games/gallery/2_10_09_14_11_43_18.gif)
...and...
(https://sask.games/gallery/2_10_09_14_11_23_50.gif)
What: ChewsDay Challenge Boardgame Night.
Where: Boston Pizza, North Albert Street (Regina)
When: Every ChewsDay Night.
Who: Anyone interested in playing boardgames.
Why: Life is Short; Play Games!
:excited Click HERE for Important Information about these events (http://sask.games/index.php?topic=2043.0) :excited
(https://sask.games/gallery/2_10_09_14_1_15_57.png)
THIS WEEK'S EVENT AMBASSADOR: Chad Boudreau
:excited :scrab-g :scrab-a :scrab-m :scrab-e :scrab-blank :scrab-s :scrab-c :scrab-h :scrab-e :scrab-d :scrab-u :scrab-l :scrab-i :scrab-n :scrab-g :excited
GAME: Cuba Libre
TEACHER: Mark M
START TIME: 6:30
DURATION: 180 Minutes
PLAYERS... 4
1. Mark M
2. scuudz
3. Matt Robertson
4. R Newell
GAME: 5 Tribes
TEACHER: silent_rob
START TIME: 6:30
DURATION: 120 minutes
PLAYERS... 4
1. silent_rob
2. Lori
3. thomsoda
4. Rosencrantz
GAME: Catan Histories "Germany"
TEACHER: miles
START TIME: 6:30
DURATION:
PLAYERS... 4
1. miles
2. Jhegel
3.
4.
GAME: Myth
TEACHER: NeikeDjour
START TIME: 6:30
DURATION: 180 Minutes
PLAYERS... 5
1. NeikeDjour
2. prairieguy
3. omegadirective
4. Bricktown
5. Falconias
GAME: 5 Tribes
TEACHER: silent_rob
START TIME: 8:30
DURATION: 120 minutes
PLAYERS... 4
1. silent_rob
2. Cordawg
3. miles
4.
GAME: Tragedy Looper
TEACHER: bboileau
START TIME: 8:30
DURATION: 120 minutes
PLAYERS... 4
1. bboileau
2. Lori
3. Rosencrantz
4. Rosencrantz's Friend
If you would like to schedule a game. Please post in this event thread with the following information:
Name of the game, when you would like to start, The duration of the game, and the number of players it can accommodate.
I'm gonna try to get a game of Cuba Libre going again. Last time there wasn't much interest. It plays 4. We'll start at 6:30. There is now a super short scenario that we can try - it will still be 3 hours though. I'm using an older, less common definition of "super short".
I'm in for Cuba Libre.
Hey Matt, you mentioned at PGX that you wanted to try Impulse, is this a good night for it?
Quote from: thomsoda on September 24, 2014, 01:16:53 PM
Hey Matt, you mentioned at PGX that you wanted to try Impulse, is this a good night for it?
Not this week. I am planning to give Cuba Libra a try. Thanks anyways. Rain check?
Sure thing!
I'll sign up for that last spot of Cuba Libre.
I'd like to try and teach a longer game one of these nights. Perhaps this week I could try Talisman? It can take a couple hours for sure, depending on how fast people catch on and are able to take their turns. I'd like to tentatively schedule it to see if enough people are interested. There's no hard limit to the amount of players, but it plays best with about 4-6 people, I think.
If there's enough interest, I'll schedule it for 6:30, or 7:30 if I have to work that day. (I won't have my schedule until the weekend most likely.)
I'm bringing
Five Tribes, the new "worker dis-placement" game from Bruno Cathala and Days of Wonder, to play at 6:30. Each of the players are trying to gain control of the legendary city of Naqala by reuniting the five tribes. Each "tribe" has a different ability and they all start the game spread randomly across the modular board. The game's main mechanic involves moving the tribes (meeples) around the board and, in doing so, reuniting groups of them and taking advantage of their abilities (so you're not placing them, you're "displacing" them). That combines with area control, bidding for turn order, set collection of resource cards, powerful Djinn (genie) cards and various other features that add up to a whole lot of ways to gain influence (ie. get money/victory points).
It was a big hit at this year's GenCon but I'm not sure if many people have heard of it, yet. If enough people sign-up I'd be up for playing/teaching a second game at 8:30, too.
NOTE: This is the first "gamer's game" from Days of Wonder so it's heavier than what they've released in the past. I don't think it's too difficult to get into but it's definitely more complex. Additionally, it contains some mature content. While I find the game fairly abstract (and the theme somewhat inconsequential), some folks have been bothered by those elements of the theme so I thought I should mention it.
We'll go over the rules to start so new players are welcome (it just came out so I'm expecting mainly new players). Standard game time is 80 minutes but with everything to go over with new players, I'd estimate 120 minutes instead.
Lori has requested a spot.
(4 players, 120 minutes at 6:30)
(https://sask.games/proxy.php?request=http%3A%2F%2Fcf.geekdo-images.com%2Fimages%2Fpic2055255_md.jpg&hash=b39a8b79219fa1dad20ce7a189acd9377211f356) |
Lead the Tribes and Take Control of Naqala
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the Sultanate may become yours!
Designed by Bruno Cathala, Five Tribes builds on a long tradition of German-style games that feature wooden meeples. Here, in a unique twist on the now-standard "worker placement" genre, the game begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.
As befitting a Days of Wonder game, the rules are straightforward and easy to learn. But... devising a winning strategy will take a more calculated approach than our standard fare. You need to carefully consider what moves can score you well and put your opponents at a disadvantage. You need to weigh many different pathways to victory, including the summoning of powerful Djinns that may help your cause as you attempt to control this legendary Sultanate.
|
|
|
I would love to take that last Five Tribes spot, if I may!
I would really like to bring out Myth. It's a miniature story adventure dungeon crawl kind of game. I can just set it up for one night with a random quest or two, but I would really like to get a Story campaign going. A Story campaign has 3 Acts, and each Act takes 1 play session of 2-3 hours. So if people are interested in me bringing it out on 3 different nights and continuing a story, I'd really love to find that group.
I'll bring it out only if I have people signed up for it, as it's huuuge and cumbersome. Playing at 6:30, up to 5 players, and takes 120-180 minutes.
(https://sask.games/proxy.php?request=http%3A%2F%2Fcf.geekdo-images.com%2Fimages%2Fpic1721040_lg.jpg&hash=26abc201ebb74bbbf1b27ac02042e7df41e888e7) | Myth is a fully co-operative fantasy game. Players take on the role of one of 5 different heroes working together to defeat the Darkness. Each hero has a different skill set which represented by a unique deck of cards. Players spend Action Points by using cards. Once a certain amount of Action Points have been spent the Darkness fights back by activating monster lairs, spawning monster captains and eventually the Boss.
Players' avatars within a Story are called Heroes. Myth Heroes are clothed in immense power, able to reave all but the mightiest foes. However, this power must be balanced lest the Darkness take too much notice. Players must weigh their actions against the Threat each will bring, with the consequences of awakening more evil and bringing doom on the party's endeavors. And be careful they must, as the Darkness is formidable and eager to snatch glory from the valiant.
Heroes are controlled through an intuitive Hero Deck. Each deck plays uniquely and allows players more freedom of action and the ability to truly impact the Story each and every Act. Yet, cooperation is the key to victory and bloody fortune. Players must communicate, interact, and assist each other or surely the Darkness will cover all.
Myth is a fully cooperative game. There is no player controlling the Darkness. The Darkness is governed by a set of rules unique to each Boss Deck and is activated through Hero actions. If the Heroes get overzealous, then the Darkness pushes back by activating Lairs, spawning Captains, and punishing the Heroes with devious Events. If the Heroes take a more subtle approach, then the Darkness reacts by reducing the potential for treasure and rewards. Without the treasures and equipment to upgrade, the Heroes will find each Act more difficult and eventually fail. The dynamic nature of the Darkness really lends a more fluid feel to the Story. Players aren't being driven by properties out of their control, nor are they being shepherded by a person whose skill has a direct impact on the enjoyment of the game.
Myth is a fun fantasy romp where players feel truly heroic. In the playing of the game, the players are creating their own mythos. These stories are the ones carried away from the table, becoming myths themselves. And these are the myths, with friends and family, that we carry with us; telling and retelling our endeavors at the mead benches, earning treasured smiles and laughter.
|
Great to see folks are interested in Five Tribes. Since the 630 game is now full, I'll play/teach another game of it at 830 for anyone else who wants to give it a try.
Damn Nicolle - I really want to play but I already signed up for 5 Tribes - any chance of a later start? I would love to do the campaign - if not maybe I can get in next time
Quote from: prairieguy on September 25, 2014, 10:37:16 AM
Damn Nicolle - I really want to play but I already signed up for 5 Tribes - any chance of a later start? I would love to do the campaign - if not maybe I can get in next time
I could do 8:30, but that could take us till 11:30-midnight to finish.
bummer - I hate to back out on the other one. Do you think it will fill if I drop out Rob? I want to play it too but maybe I could get into round 2 instead, depending how long Myth takes
Quote from: prairieguy on September 25, 2014, 11:10:46 AM
bummer - I hate to back out on the other one. Do you think it will fill if I drop out Rob? I want to play it too but maybe I could get into round 2 instead, depending how long Myth takes
Murray, I'm sure Jim would take your spot in Five Tribes. (photojim).
Our game at PGX lasted 3 hours exactly, with setup and teaching. I could do one random quest game this Tuesday, and start a campaign on the following Tuesday.
Okay Lori - I will slot him in there and take a spot in Myth
Quote from: prairieguy on September 25, 2014, 11:10:46 AM
bummer - I hate to back out on the other one. Do you think it will fill if I drop out Rob? I want to play it too but maybe I could get into round 2 instead, depending how long Myth takes
That's totally all right, Murray. I'm sure I'll bring Five Tribes again another night & you can try it, then. If Myth lasts 3 hours then you probably won't be done in time for the 2nd play through on Tuesday (though if there's room and you're done in time then you're more than welcome to join).
And yeah, Lori, if Jim's interested then he can definitely take Murray's spot in Five Tribes at 630.
I'll play 5 tribes at 830
I will bring out Kemet for a six thirty start. Plays up to five, we will play to eight VPs, so it should only take 90 minutes, possibly two hours.
(https://sask.games/proxy.php?request=http%3A%2F%2Fcf.geekdo-images.com%2Fimages%2Fpic1431241_md.jpg&hash=28ece8245eea61bde3b62d972570f2f44ca62d0a)
In Kemet, players each deploy the troops of an Egyptian tribe and use the mystical powers of the gods of ancient Egypt – along with their powerful armies – to score points in glorious battles or through invasion of rich territories. A game is typically played to 8 or 10 victory points, which may be accrued through winning attacks, controlling temples, controlling fully-developed pyramids, sacrificing to the gods, and wielding particular magical powers.
The conquest for the land of Kemet takes place over two phases: Day and Night. During the day, choose an action amongst the nine possible choices provided by your player mat and perform it immediately. Once every player has taken five actions, night falls, with players gathering Prayer Points from their temples, drawing Divine Intervention cards, and determining the turn order before the start of the new day.
As the game progresses, they can use Prayer Points to acquire power tiles. Some of these enroll magical creatures and have them join their troops. In addition to intimidating enemies, these creatures provide special powers!
Detailed miniature components represent the combat units and the supernatural creatures that are summoned to enhance them. Combat is resolved through cards chosen from a diminishing six-card hand and enhanced by bonuses.
I would like to bring out King of Tokyo, if possible for a 6:30 start. If not I am flexible on the time. For up to six players and ~ 30 to 60 minutes.
Richard Garfield's King of Tokyo
(https://sask.games/proxy.php?request=http%3A%2F%2Fwww.iellogames.com%2Fimages%2Fmockup_KOT_NL.jpg&hash=14763428154212cacc59cfeb27d477a6d88a8b70)
Theme:
Slap around your enemies and become the King of Tokyo!
Play mutant monsters, gigantic robots and other monstrous creatures, joyfully whack your opponents, rampage the city and become the one and only King of Tokyo!
Combine your dice to gather energy, heal your monster or just slap others. Spend your energy to trigger permanent or one-shot special powers: second head, body armor, nova death ray...
Stop at nothing to become the King of Tokyo... but that's when the real trouble begins for you!
I'm a masochist, so sign me up for Talisman.
Holy cow. Lots of awesome games to choose from next week!
Quote from: Wojo on September 25, 2014, 12:18:48 PM
I'm a masochist, so sign me up for Talisman.
Ssshh, I'm trying to entice people to play. For those familiar with the game, I won't be bringing any of the 'corner' expansions, since the game's already a bit of a table hog. I'll incorporate all of the small ones I have (which is all of them, except the planar one or whatever it's called.) and the *characters* from the corner expansions.
For those unfamiliar with the game: there are quite a bit of rules, but it all boils down to rolling a dice to move one out of two directions, going to a space and doing what it says. Most of the time it involves drawing a card (or cards) and resolving what they say. It's actually pretty simple, and the turns can go by pretty quickly if everyone figures out what they're doing and don't get distracted easily.
Edit: The only thing that really tends to make the game drag is analysis paralysis and the fact that you're playing against a large deck of random cards in order to level up enough to challenge the final set of tasks to eventually win; sometimes it takes a while to get the cards/die rolls you want/need. It's still a really cool game and has been a favourite of mine since I played the first or second edition back in the early 90's.
Apologies - Lori signed me up for Five Tribes but I've got a work responsibility on Tuesday night so I won't be able to play. The game sounds awesome... I'm disappointed.
I hope I haven't mucked up the scheduling - apologies.
Hey if it's all right I would like to cancel my game of Kemet and take Jim's spot in five tribes at 6:30. I have been really interested in this one!
Totally all right, Jim. Not a big deal at all.
And sounds good, thomsoda. The spot's yours.
Looks like a solid Chewday, wish I wasn't working nights for it :(
New to this group, but the King of Tokyo game sounds fun, I'd like to sign up for it.
Quote from: anubis on September 26, 2014, 12:02:50 PM
New to this group, but the King of Tokyo game sounds fun, I'd like to sign up for it.
Great! We'll schedule you in for it. Welcome to the group!
Quote from: DCStyles on September 26, 2014, 01:10:45 AM
Looks like a solid Chewday, wish I wasn't working nights for it :(
Ha, ha!
Quote from: anubis on September 26, 2014, 12:02:50 PM
New to this group, but the King of Tokyo game sounds fun, I'd like to sign up for it.
Hi anubis, happy to have you join us!
Sign me up for Myth!
Quote from: silent_rob on September 25, 2014, 11:24:44 AM
Quote from: prairieguy on September 25, 2014, 11:10:46 AM
bummer - I hate to back out on the other one. Do you think it will fill if I drop out Rob? I want to play it too but maybe I could get into round 2 instead, depending how long Myth takes
That's totally all right, Murray. I'm sure I'll bring Five Tribes again another night & you can try it, then. If Myth lasts 3 hours then you probably won't be done in time for the 2nd play through on Tuesday (though if there's room and you're done in time then you're more than welcome to join).
And yeah, Lori, if Jim's interested then he can definitely take Murray's spot in Five Tribes at 630.
Hey Rob, It sounds like Murray and I would both be interested in a later 5 tribes, depending on how long Myth takes. Could you tentatively schedule us in and then check on our progress at 830 to see how long we would be?
Quote from: omegadirective on September 27, 2014, 06:21:49 AM
Quote from: silent_rob on September 25, 2014, 11:24:44 AM
Quote from: prairieguy on September 25, 2014, 11:10:46 AM
bummer - I hate to back out on the other one. Do you think it will fill if I drop out Rob? I want to play it too but maybe I could get into round 2 instead, depending how long Myth takes
That's totally all right, Murray. I'm sure I'll bring Five Tribes again another night & you can try it, then. If Myth lasts 3 hours then you probably won't be done in time for the 2nd play through on Tuesday (though if there's room and you're done in time then you're more than welcome to join).
And yeah, Lori, if Jim's interested then he can definitely take Murray's spot in Five Tribes at 630.
Hey Rob, It sounds like Murray and I would both be interested in a later 5 tribes, depending on how long Myth takes. Could you tentatively schedule us in and then check on our progress at 830 to see how long we would be?
From what Nicole said & what I've seen online it sounds like 3 hours is a pretty standard play time for Myth. And I don't want to push the later game of Five Tribes to 930 (it would just end up finishing too late). So I'll leave the last two spots open for now and folks who are for sure free at 830 can sign up.
If nobody else signs up & you guys are done at 830, then you can definitely join. But otherwise I'll just bring it again another week & you can try it, then (I really like the game so I was planning on bringing it again, anyway).
Could you sign me up for 5 tribes at 8:30
I will bring Catan Histories "Geremany", it is a 3 or 4 player game, I would like to start at 6:30.
Sorry, I'm going to have to be a dink and back out of bringing King of Tokyo. I totally forgot I got tickets to see Airbourne a while ago and they are playing this Tuesday night. I won't be able to come back for ~ a month either as I will be working the next 3 Tuesdays.
Can I have a spot in Myth if it is not full yet?
I'm plan on hanging around so I'm going to bring Pastiche in case anyone is interested in a puzzle-like set collecting game about art and mixing paint. Start at 8:30 and it should take 90 mins max. Plays up to 4 but I have a buddy coming out so we have room for two more.
Hi, I know this is last minute, but I would like to host a game of Tragedy Looper tomorrow night at 6:30. I's 120 minutes.
Thanks :)
Quote from: bboileau on September 29, 2014, 09:59:01 AM
Hi, I know this is last minute, but I would like to host a game of Tragedy Looper tomorrow night at 6:30. I's 120 minutes.
Thanks :)
Any chance for 8:30 on that one? :D I'd love to play but can't at 6:30.
That's fine with me!
Quote from: Lori on September 29, 2014, 10:01:28 AM
Quote from: bboileau on September 29, 2014, 09:59:01 AM
Hi, I know this is last minute, but I would like to host a game of Tragedy Looper tomorrow night at 6:30. I's 120 minutes.
Thanks :)
Any chance for 8:30 on that one? :D I'd love to play but can't at 6:30.
Quote from: bboileau on September 29, 2014, 10:10:54 AM
That's fine with me!
Quote from: Lori on September 29, 2014, 10:01:28 AM
Quote from: bboileau on September 29, 2014, 09:59:01 AM
Hi, I know this is last minute, but I would like to host a game of Tragedy Looper tomorrow night at 6:30. I's 120 minutes.
Thanks :)
Any chance for 8:30 on that one? :D I'd love to play but can't at 6:30.
That would be great! Quantum Leap meets Board Games.
I ordered it a week ago and it's supposed to arrive on Friday.
Here's more info for those that may not have heard anything about it yet:
"Tragedy Looper is a scenario-based deduction game for two to four players: one mastermind and one to three protagonists. The game consists of four location boards and a number of character cards. Each scenario features a number of characters, hidden roles for these characters (serial killer, conspiracy theorist, friend), and some pre-set tragedies (murder, suicide).
Each "day" (turn), players and the mastermind play three face-down cards onto the characters, then reveal them to move the characters around or affect their paranoia or goodwill stats. At the end of each day (turn), if the scenario has a tragedy set for that day, it happens if the conditions are met, i.e., certain characters have certain stats or are in a certain location together (or not together) with others. As tragedies happen, players loop back in time, restarting the scenario from the beginning and trying to deduce who the culprit was and why the tragedy occurred.
The players win if they manage to maintain status quo — that is, if no tragedies occur to the key individuals — for a set number of days, within a set number of loops. If not, the mastermind wins."
Actually, that Looper game seems really cool. Can I take Pastiche off the schedule and put myself and my friend into Tragedy Looper?
I don't see why not! For sake of introduction, I will be taking the role of the Mastermind, it'll be the first time I've played it :)
Quote from: Rosencrantz on September 29, 2014, 10:48:49 AM
Actually, that Looper game seems really cool. Can I take Pastiche off the schedule and put myself and my friend into Tragedy Looper?
Yeah, Tragedy Looper looks neat. You may have to bring it out some other time as well. :)
Definitely will!
Quote from: NeikeDjour on September 29, 2014, 11:20:50 AM
Yeah, Tragedy Looper looks neat. You may have to bring it out some other time as well. :)
I won't be making it until 7:30. Guess I'll cancel Talisman this week and save it for another time.
I'm in for Myth if the last spot is still open.
Please sign me up for Catan. Thanks!
Hey guys, I will have to back out of Myth at 6:30. I have a midterm Wednesday and thought I would be ready for it enough to enjoy games night, but turns out I actually procrastinate a lot and need to keep studying. I'm really sorry! Hope to see everyone next Tuesday!
Dang procrastination eh?
I'd like to fill in that empty spot for Myth then!
Thanks :)
I'll be there as the Ambassador this evening, which keeps me busy until about 8pm. After that I'll be free to game and will take a look around to see what is what.
I'm bringing King's Forge with me as well for after Myth, depending on when we are done. It takes around 90 minutes.
I may be a bit later than 630 for myth. If you want to start right on time feel free to give my spot away. Otherwise I should be there by 645
That should be fine
Game Night Recap
(https://sask.games/proxy.php?request=http%3A%2F%2Fcf.geekdo-images.com%2Fimages%2Fpic1012078_md.jpg&hash=a4e3c6e1fcf4ff7501ef89781f4571941ff5b4a2)
Image by: Mikko Saari (msaari) on BoardGameGeek
ATTENDANCE: 39
Games Played: Five Tribes, Catan Geographies: Germany, Myth, Star Fluxx, Cuba Libre, Werewolf Inquisition, Las Vegas, Railways of the World, Bang: Walking Dead Edition, Dominoes, One Night Werewolf, Coup, Timeline.
Announcements:- The next Prairie Game Expo is set for January 17, 2014. Core Ritchie Community Centre. 9am - 9pm. September`s event was a success!
- 24 Hours to Play With Your Food registration is closed and has 92 participants this year!! We have raised $15,000 so far. Lets hit $20k!!!
- October 7 is Chewsday Challenge's 2nd birthday! Join us for surprises and celebration. Also it is draw night!