Prairie Game eXpo - Core Ritchie Centre - Saturday, Sept 19th, 2015 (9am) FREE!

Started by Dana_Tillusz, June 08, 2015, 05:24:13 PM

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Henning

FRAG (and PGX?)  will be hosting/organizing a TICHU event including teaching, supported practice and a tournament.

I would like to hold an event at PGX  Sept 19, in support of this event.


Learn to play tichu
Learn in a non-competitive, no pressure environment.
4 to 8 players
3:00 - 6:00



GAME: Learn Tichu
TEACHER: Henning Mortensen
START TIME: 3:00 PM
DURATION: 180 minutes
PLAYERS: 8 or more

Prince of Arnheim

Is the Warhammer  tournament going to be 8th edition or Age of Sigmar?

Dana_Tillusz

We are trying to get an Age of Sigmar event going. Will post soon with official details.
Snikt!

Shrimpy228


ChadBoudreau

QuoteIt's too bad this is the same weekend as the SaskExpo

An unfortunate side effect of having to book the venue almost a year in advance.

ChadBoudreau



Malifaux



THE GAME
Malifaux is a character-driven 32mm tabletop miniatures game. Players collect, build, and paint models representing the denizens of Malifaux, pitting these models against one another in groups called Crews for control of the precious resource known as Soulstones.

A Crew can contain several different types of models depending on how a player constructs it. How well a Crew carries out its leader's Strategy and Schemes determines whether or not it will emerge victorious in an Encounter with an enemy Crew. Strategies represent the Crew's main path to victory, while Schemes are simpler alternate routes to achieve the leader's goals.

Malifaux players use decks of cards called Fate Decks to resolve game events such as attacking and spell-casting. Players can manipulate the cards they play to alter the Duel's outcome. It takes a shrewd leader to effectively utilize a Crew's resources, ensuring he or she always has ready the cards needed to Cheat Fate.

THE TIME
Table space will be available from 12pm - 4pm. Visit for a demo.

If you already play Malifaux and would like to play the game at Prairie Game Expo please respond to this post so other players know you are coming.

THE TEACHER
Mike Nielsen.

ChadBoudreau



Infinity



THE GAME
One hundred and seventy-five years into the future - Humanity has managed to survive despite itself, but for how much longer?

Infinity is a game with 28mm metal miniatures that simulates combat and special operations in a science fiction environment with manga aesthetics.

The Great Powers in conflict are: PanOceania, the Superpower: Leadership & Technology. Yu Jing, the Asian Power: Modernity & Tradition. Haqqislam, the New Islam: Wisdom & Bravery. Ariadna, the Lost Colony: Resistance & Tenacity. Nomads, the Nonconformists: Rebellion & Resourcefulness. The Combined Army, the Alien Threat: Power from Deep Space. Mercenaries, the Profession of War.

The Infinity game system is fast, spectacularly realistic and offers enormous tactical flexibility and uses a new and dynamic system that allows both players to be active during each turn.

THE TIME
Table space will be available from 11am - 6pm. Visit for a demo.

If you already play Infinity and would like to play the game at Prairie Game Expo please respond to this post so other players know you are coming.

THE TEACHER
Xander Kuderewko

Cecile Marie

Quote from: Prince of Arnheim on July 19, 2015, 07:53:56 PM
I'd like to sign up for the Warhammer Fantasy Tournament. I'll try to spread the word for it.
Quote from: Henning on August 04, 2015, 10:56:51 AM
FRAG (and PGX?)  will be hosting/organizing a TICHU event including teaching, supported practice and a tournament.

I would like to hold an event at PGX  Sept 19, in support of this event.


Learn to play tichu
Learn in a non-competitive, no pressure environment.
4 to 8 players
3:00 - 6:00



GAME: Learn Tichu
TEACHER: Henning Mortensen
START TIME: 3:00 PM
DURATION: 180 minutes
PLAYERS:
1. Cecile Marie
2.
3.
4.
5.
6.
7.
8.
or more

ChadBoudreau



Warmachine 35pt Steamroller Tournament



THE GAME
This will be a 35 point Hired Goons Steamroller tournament. Warmachine, Hordes, let's mangle some metal!

- 35 Point lists, make two of 'em. As usual no duplication of Character units and solos
- Players can bring a Mercenary/Minion list provided it would work for the main faction list they bring.
e.g. a player could bring a Khador list and a Four Star Syndicate one. Or a Circle Orboros and a Thornfall Alliance one. (That's why it's called Hired Goons.)
- Steamroller rules and scenarios.
- 3 Rounds. 1 Hour Death Clock
- Tables will be preset, move the terrain and I cut you.
- Steamroller rules are here so you can practice and junk. http://files.privateerpress.com/op/sr2015/Steamroller2015.pdf
- Wheaton's Law in effect at all times.

THE TIME
9am start time

ORGANIZER
Matty V / Nick Andrews

PARTICIPANTS
There is room for 12 players. Sign-up by responding to this post.

ChadBoudreau



Flash Point: Fire Rescue; "Small Town, Big Fire"



THE GAME
Flash Point: Fire Rescue is a cooperative game of fire rescue. "Small Town, Big Fire" is a special gaming event where players coordinate their efforts to put out fires occurring on six separate game boards. The unthinkable has happened. A fire has broken out in a mechanic's garage located in a small town. The fire quickly spread to nearby residences. There are not enough resources-- fire engines, ambulances, ladders-- or specialized firefighters (Hazmat Specialists, Imaging Technicians, Rescue Dogs, Paramedics, etc) to quickly and efficiently tend to each fire. Tough decisions will have to be made. Which firefighters will tend to which fires. When and where will rescue vehicles be needed. These are the things the players will have to decide while actively fighting the fires and trying to rescue people trapped inside the burning buildings.

Players will be randomly assigned a Firefighter role. The players will see the state of the fire in each building, including locations of hazardous materials and potential victims. As a group, they must decide which firefighters will go to which building, and where the limited number of fire engines and ambulances will be assigned. There will be a maximum of 4 players per board. Once at their boards, the game begins, with each team acting independently to rescue 7 victims and "win" their board. If this is accomplished, the firefighters can be reassigned to buildings still on fire.

Fire engines can move from board to board at a cost of action points, but must be driven by a firefighter (player) who will now join the fight at the new location. Ambulances can be moved from board to board, too, at a cost, but don't need to be driven by a firefighter. Also available for use is an Air Ambulance, a brand new game mechanic cooked up by local gamer, Bryce Robinson.

The collective goal is to "win" as many boards as a possible. Each team will need to coordinate their efforts on their own board, but the wider group will have to coordinate as well when fire engines and ambulances are needed.

"Small Town, Big Fire" was cooked up by ComicReaders' Chad Boudreau with generous assistance from Bryce Robinson and Chad's two sons.

THE TIME
12pm
Estimated duration of 120 minutes

PARTICIPANTS
There is room for 24 players.

COMPONENTS REQUIRED
Several copies of Flash Point: Fire Rescue are required for this to work. Fire, firefighters, and other tokes, etc from the base game will be used on other game boards. All components will be returned to their rightful owners. If you can provide something listed below please respond to this post.

Flash Point: Fire Rescue (base game) x 4: Chad (1); Bryce (2)
2nd Story Expansion x 1: Chad (1)
Extreme Danger Expansion x 1: Chad (1)
Urban Structures x 1: Chad (1)

We are in need for 1 more base game.