Chewsday Challenge - North Albert Boston Pizza - September 9, 2014 (18:00)

Started by Dana_Tillusz, July 09, 2014, 11:06:44 PM

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Dana_Tillusz

Quote from: omegadirective on September 03, 2014, 06:36:38 PM
Gonna bring out Power Grid to teach.
2-6 players
120 minutes
830

Silent Rob requested a spot.

Excellent. Teach everyone for the up coming Power Grid PGX tournament!
Snikt!

silent_rob

Yeah, please mark me down for Power Grid at 830. And Dr. McNinja looks fun so sign me up for it at 630, please.

Lori

I'll jump in for Power Grid.  I've played a couple times but not in a couple years now.

Lori

I've just gotten Istanbul and would like to bring it out for 6:30.  It will only be my 2nd play of the game so other new players are more than welcome.  Plays 2-5 in about 90 minutes with teaching.


"There's hustle and bustle at Istanbul's grand bazaar as merchants and their assistants rush through the narrow alleys in their attempt to be more successful than their competitors. Everything must be well organized: wheelbarrows must be filled with goods at the warehouses, then swiftly transported by the assistants to various destinations. Your goal? Be the first merchant to collect a certain number of rubies.

In Istanbul, you lead a group of one merchant and four assistants through 16 locations in the bazaar. At each such location, you can carry out a specific action. The challenge, though, is that to take an action, you must move your merchant and an assistant there, then leave the assistant behind (to handle all the details while you focus on larger matters). If you want to use that assistant again later, your merchant must return to that location to pick him up. Thus, you must plan ahead carefully to avoid being left with no assistants and thus unable to do anything...

In more detail, on a turn you move your merchant and his retinue of assistants one or two steps through the bazaar, either leave an assistant at that location or collect an assistant left earlier, then perform the action. If you meet other merchants or certain individuals at the location, you might be able to take a small extra action. Possible actions include:

    Paying to increase your wheelbarrow capacity, which starts the game with a capacity of only two for each good.
    Filling your wheelbarrow with a specified good to its limit.
    Acquiring a special ability, and the earlier you come, the easier they are to collect.
    Buying rubies or trading goods for rubies.
    Selling special combinations of goods to make the money you need to do everything else.

When a merchant has collected five rubies in his wheelbarrow, players complete that round, then the game ends. If this player is the only one who's reached this goal, he wins immediately; otherwise ties are broken by money in hand."



FYI: This game won the Kennerspiel des Jahres 2014.

Bricktown

Always open to trades, check out my collection

https://www.boardgamegeek.com/collection/user/BrickTown


omegadirective

I'll go for Istanbul.  I love Turkey. Especially with gravy and mashed potatoes.

craftybernardo


DCStyles

I will bring Lords of Waterdeep with the Scoundrels of Skullport expansion for 6:30 & 2-6 players.  Also, Bricktown and I are looking for 2 more players for a 100 pt. X-Wing game to start around 8:30 or 9pm.  We will be teaching the game and splitting up into teams of 2 vs. 2, so no experience is necessary.
My collection of board games:  http://www.boardgamegeek.com/collection/user/chowman13     Feel free to request something and I'll bring it out!

PhotoJim

Avidly gaming since 1972.