I picked up a couple of shorter games so I figured I may as well bring them both out.
First up is the recent Spiel des Jahres winner Camel Up. This is a fun family game, fairly light, that involves racing wooden camels around a desert track and betting on which will finish a leg first or finish the whole race first (or one of several other ways to win money throughout the game). The movement of the camels is mainly determined by dice coming out of a "dice pyramid" (though there are other ways to have an impact on the camels) and if camels land on the same space they land on each other and form a stack. Then when a camel lower in the stack moves forward, it takes the rest of the stack with it.
It can handle up to 8 players but I'm going to keep it to 6. Fortunately its footprint is fairly small. It's really quick to learn so everyone's welcome to give it a try.
(6 players, 30+ minutes at 6:30)
Next is the card and dice game Machi Koro. Nicole was nice enough to bring it out a few weeks ago and I enjoyed it so I got a copy, too. Each player develops their own city by purchasing buildings and sites as shown on the cards you get. Rolls of the dice activate the cards you have or those of other players to make you either gain or lose money. You're trying to get enough money to build the larger landmarks - be the first to complete them all and you win.
This one is also quick to learn and play.
(4 players, 30+ minutes at 7:30)
First up is the recent Spiel des Jahres winner Camel Up. This is a fun family game, fairly light, that involves racing wooden camels around a desert track and betting on which will finish a leg first or finish the whole race first (or one of several other ways to win money throughout the game). The movement of the camels is mainly determined by dice coming out of a "dice pyramid" (though there are other ways to have an impact on the camels) and if camels land on the same space they land on each other and form a stack. Then when a camel lower in the stack moves forward, it takes the rest of the stack with it.
It can handle up to 8 players but I'm going to keep it to 6. Fortunately its footprint is fairly small. It's really quick to learn so everyone's welcome to give it a try.
(6 players, 30+ minutes at 6:30)
Next is the card and dice game Machi Koro. Nicole was nice enough to bring it out a few weeks ago and I enjoyed it so I got a copy, too. Each player develops their own city by purchasing buildings and sites as shown on the cards you get. Rolls of the dice activate the cards you have or those of other players to make you either gain or lose money. You're trying to get enough money to build the larger landmarks - be the first to complete them all and you win.
This one is also quick to learn and play.
(4 players, 30+ minutes at 7:30)
|
|