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Messages - ZaeraD

#1
Sorry guys. Gloom will be coming a different night. I won't be out tomorrow.
#2
I'll be bringing Gloom for about 6:30. Runs about an hour? Up to eight people.
#3
And please sign me up for arosa. :)
#4
Hello!
I will be running the Hobbit: An unexpected journey (the board game).

Players: 1-4
Play Time: 60 mins
Start Time: 7:30
Ages: The game box says 15+, but I would say all ages.

http://www.cryptozoic.com/games/hobbit-unexpected-journey
#5
Hi
I will be running game on tuesday.

Game: Grimoire.
Players: 2-5 (Better with max numbers!)
Play time: ~60-90 mins
Time: 7:30Description

Grimoires are ancient tomes from which Wizards learn their spells, everything from the simplest of cantrips to spells of unspeakable power. Wizards generally use this knowledge to help their fellow adventurers to quest for fame and fortune...but sometimes they turn that power on each other!

Each round they will choose from their Book of Spells to either help themselves or hinder their opponents, then gain Companions or Treasure to help them towards victory.

Join in the spell casting fun! (and yes, you get to use spell books!)



#6
Game: Tanto Cuore (The Original set, no expansions, unless we want some different maids ;) )
Minutes: 60
PLayers: 2-4
Start Time: 6:45
Teacher: Christine
Ages 12+




http://www.tantocuore.com/index.php?page=&id=


"Tanto Cuore is a deck building card game for 2 - 4 players.

The players take the roles of "masters of the house", employ a lot of cute maids, and are served by them while slowly filling out their house (card deck).

But take care. The maids can become sick, or get bad habits!

When the game ends, the player who has the best collection of maids and therefore the most victory points is the perfect master and winner of the game!"

For a good game review, check out this link: http://www.rpgfan.com/features/Tanto_Cuore_Spotlight/index.html
#7
Game: Gloom (with first 3 expansions)


6:30
Teacher: Christine

2-7 players

play time: 1-1.5 hrs

Gloom

(From Atlas' Website)
The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. Debt, disease, heartache, and packs of rabid flesh-eating mice -- just when it seems like things can't get any worse, they do. But some say that one's reward in the afterlife is based on the misery endured in life. If so, there may yet be hope -- if not in this world, then in the peace that lies beyond.

In the Gloom card game, you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins.

Printed on transparent plastic cards, Gloom features an innovative design by noted RPG author Keith Baker. Multiple modifier cards can be played on top of the same character card; since the cards are transparent, elements from previously played modifier cards either show through or are obscured by those played above them. You'll immediately and easily know the worth of every character, no matter how many modifiers they have. You've got to see (through) this game to believe it!