QuotePlayers board the famous Orient Express in Paris just as a murder occurs. The rest of the trip - through Strasbourg, Munich, Vienna, Budapest and their final destination of Istanbul - is consumed with determining the who, what, when, where and why of the crime. Players use their special powers of deduction; information gleaned from others in various train cars; and investigative actions to determine the exact circumstances of the murder. The one who correctly identifies the most elements of the crime by the time the train reaches Istanbul wins the game.
(https://sask.games/proxy.php?request=http%3A%2F%2Fcf.geekdo-images.com%2Fimages%2Fpic1849390_md.jpg&hash=54ff78b3def6665effa905791c7829230f5268f7) | Ultimate Werewolf: Ultimate Edition is the ultimate party game for anywhere from 5 to 68 players of all ages. Each player has an agenda: as a villager, hunt down the werewolves; as a werewolf, convince the other villagers that you're innocent, while secretly dining on those same villagers each night. Dozens of special roles are available to help both the villagers and the werewolves achieve their goals while thwarting their opponents. Chad Boudreau is the storyteller and he is known for his thematic Ultimate Werewolf games. He has taken players out of the typical village setting and has transported them to post-Civil War America, a Comic-Con, a former insane asylum that is now a corporate retreat, and even a pirate ship. On June 10, Chad will reveal a brand new thematic setting, one of the most terrifying times in our lives. |
(https://sask.games/proxy.php?request=http%3A%2F%2Fcf.geekdo-images.com%2Fimages%2Fpic158548_md.jpg&hash=e1bf5939a1f9298807b3d532cc9cc5a6250a0314) | n Puerto Rico players assume the roles of colonial governors on the island of Puerto Rico. The aim of the game is to amass victory points by shipping goods to Europe or by constructing buildings. Each player uses a separate small board with spaces for city buildings, plantations, and resources. Shared between the players are three ships, a trading house, and a supply of resources and doubloons. The resource cycle of the game is that players grow crops which they exchange for points or doubloons. Doubloons can then be used to buy buildings, which allow players to produce more crops or give them other abilities. Buildings and plantations do not work unless they are manned by colonists. During each round, players take turns selecting a role card from those on the table (such as "Trader" or "Builder"). When a role is chosen, every player gets to take the action appropriate to that role. The player that selected the role also receives a small privilege for doing so - for example, choosing the "Builder" role allows all players to construct a building, but the player who chose the role may do so at a discount on that turn. Unused roles gain a doubloon bonus at the end of each turn, so the next player who chooses that role gets to keep any doubloon bonus associated with it. This encourages players to make use of all the roles throughout a typical course of a game. Puerto Rico uses a variable phase order mechanic, where a "governor" token is passed clockwise to the next player at the conclusion of a turn. The player with the token begins the round by choosing a role and taking the first action. Players earn victory points for owning buildings, for shipping goods, and for manned "large buildings." Each player's accumulated shipping chips are kept face down and come in denominations of one or five. This prevents other players from being able to determine the exact score of another player. Goods and doubloons are placed in clear view of other players and the totals of each can always be requested by a player. As the game enters its later stages, the unknown quantity of shipping tokens and its denominations require players to consider their options before choosing a role that can end the game. |
(https://sask.games/proxy.php?request=http%3A%2F%2Fcf.geekdo-images.com%2Fimages%2Fpic654578_md.jpg&hash=e5af0d86020951d39ed12bf2cef7a16c3b2dca4c) | Whodunit on Rails re-invents the classic deduction-style board game Los Altos, CA; Paris, France - January 25, 2010. Days of Wonder announces Mystery Express, an imaginative new take on the classic deduction game from Antoine Bauza & Serge Laget. While Days of Wonder's first "whodunit" game, 2003's Mystery of the Abbey, was considerably more quirky and chaotic, Mystery Express explores the more analytical side of the genre, rewarding a logical and more precise approach to solving the crime. Players board the famous Orient Express in Paris just as a murder occurs. The rest of the trip - through Strasbourg, Munich, Vienna, Budapest and their final destination of Istanbul - is consumed with determining the who, what, when, where and why of the crime. Players use their special powers of deduction; information gleaned from others in various train cars; and investigative actions to determine the exact circumstances of the murder. The one who correctly identifies the most elements of the crime by the time the train reaches Istanbul wins the game. |
Quote from: roxy72 on June 07, 2014, 05:40:00 PM
Can somebody bring kingdom builder? I've been wanting to play it for a couple weeks now.
Quote from: Matt Robertson on June 07, 2014, 07:32:47 PM
Sure thing. How about I run a game at 6:30pm, is that good for you? Blake in as well?
(https://sask.games/proxy.php?request=http%3A%2F%2F3.bp.blogspot.com%2F-N-z9oqw6o34%2FUwYbn_uI4_I%2FAAAAAAAAJK8%2Fs7um7P-9Uk0%2Fs1600%2FIEL51114.jpg&hash=92a40bbb5d1e27c2618fd33f5faa272ed6b7eba6) | The Empire of the Moon faces many threats. The Rift has reopened, providing passage for the creatures that have lurked in Shadow for millennia. But the danger also comes from within as the Emperor, son of the Moon, is getting old, and his formerly loyal lords are now trying to seize power. In order to do this, they make their appeal to the warriors known as ninjas, adepts of the way of Shinobi. The clans are finally prepared for war! As a lord with a thirst for power, in Shinobi WAT-AAH! you plan to place your honorable posterior on the imperial throne. In order to do this, you will appeal to the large clans of ninjas, who will enable you to impose your military strength upon your enemies. To put it simply, your goal is to put a big WAT-AAH! in your enemies' faces! |
Quote from: craftybernardo on June 09, 2014, 12:34:22 PM
Will be there for risk legacy league night . And I guess according to Tyler I will be trembling before his gaze :o :
Quote from: Dana_Tillusz on June 09, 2014, 11:10:29 PMMe? I don't have Pixel Lincoln.
I'm in for Shinobi Wat-aaaah.
Nicole, would you consider bringing out Pixel Lincoln as well?
Quote from: NeikeDjour on June 09, 2014, 11:57:37 PMQuote from: Dana_Tillusz on June 09, 2014, 11:10:29 PMMe? I don't have Pixel Lincoln.
I'm in for Shinobi Wat-aaaah.
Nicole, would you consider bringing out Pixel Lincoln as well?
Quote from: Dana_Tillusz on June 10, 2014, 09:08:50 AMYeah, for sure. I can bring it with me. =)Quote from: NeikeDjour on June 09, 2014, 11:57:37 PMQuote from: Dana_Tillusz on June 09, 2014, 11:10:29 PMMe? I don't have Pixel Lincoln.
I'm in for Shinobi Wat-aaaah.
Nicole, would you consider bringing out Pixel Lincoln as well?
Sorry, I meant Pixel Tactics. If you'd like.