*** ChewsDay Challenge ***
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What: ChewsDay Challenge Boardgame Night.
Where: Boston Pizza, North Albert Street (Regina)
When: Every ChewsDay Night.
Who: Anyone interested in playing boardgames.
Why: Life is Short; Play Games!
:excited Click HERE for Important Information about these events (http://sask.games/index.php?topic=2043.0) :excited
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THIS WEEK'S EVENT AMBASSADOR: Chad Boudreau
THIS WEEK'S GAME HOST: Colin Dearborn
THIS WEEK'S FEATURE GAME: Settlers of the Stone Age
:excited :scrab-g :scrab-a :scrab-m :scrab-e :scrab-blank :scrab-s :scrab-c :scrab-h :scrab-e :scrab-d :scrab-u :scrab-l :scrab-i :scrab-n :scrab-g :excited
GAME: Settlers of the Stone Age
TEACHER: Colin Dearborn
START TIME: 6:30
DURATION: 90 Minutes
PLAYERS... 4
1. Colin Dearborn
2. omegadirective
3. CappyZed
4. Amanda Dearborn
GAME: Thurn & Taxis
TEACHER: Matt Robertson
START TIME: 6:30pm
DURATION: 90 Minutes
PLAYERS... 4
1. Matt Robertson
2. Kathy Lewis
3. Maureen Sontag
4. Jual
GAME: Pandemic
TEACHER: bddoll87
START TIME: 6:30
DURATION: 45 Minutes
PLAYERS... 4
1. bddoll87
2. DCStyles
3. foleydafrog
4.
GAME: Eldritch Horror
TEACHER: Rosencrantz
START TIME: 6:30
DURATION: 180 Minutes
PLAYERS...
1. Rosencrantz
2. Cordawg
3. NeikeDjour
4. Tyson
5.
6. Vic Roman
GAME: Ikusa
TEACHER: Tempest
START TIME: 7:30
DURATION: 180 Minutes
PLAYERS... 5
1. Tempest
2. Maelven
3.
4.
5.
GAME: The Cowboys
TEACHER: Chad Boudreau
START TIME: 8:30
DURATION: 60 minutes
PLAYERS... 4
1. Chad Boudreau
2. Bellis
3. Kimberly Cupcake
4.
If you would like to schedule a game. Please post in this event thread with the following information:
Name of the game, when you would like to start, The duration of the game, and the number of players it can accommodate.
(https://sask.games/proxy.php?request=http%3A%2F%2Fcf.geekdo-images.com%2Fimages%2Fpic200523_md.jpg&hash=6bffe9e2cbfd869779f1215c4aefcf57503a3881) | In this exciting game, you will guide the journey of one of these branches. You must strive to spread your people over the whole world. In order to expand your branch of humanity, you must develop certain talents: advances in the preparation of food will allow your people to spread faster and wider, while new hunting techniques can protect them from dangers. And your people will need warm clothes to cross the ice deserts of the north and boats to settle Australia.
Of course, all of this is possible only if you have enough raw materials: meat, hides, bones and flint. |
(https://sask.games/proxy.php?request=http%3A%2F%2Fcf.geekdo-images.com%2Fimages%2Fpic115300.jpg&hash=4b03abf57e870fb4c809cbf5e424ea8bd01bad15) | In Thurn & Taxis, players build post office routes across Bavaria and the regions around, collecting bonus points in various ways. The board shows a map of all the cities, with roads leading from each one to some of its neighbors. There are various colored regions around the board, most with two or three cities, and a large region with all the Bavarian cities in the center.
Players build postal routes from city to city to city so that each city is adjacent to the next city on the route and there is a road connecting these two cities. Each route must consist of at least three cities. Players may only build one route at a time. Routes are represented by melded city cards arranged in the order of the route.
Players start with a supply of 20 post offices in their color, a carriage house card and a player aid card. The board is populated with bonus tiles, carriage cards and city cards. On a turn a player will draw a card from a display of six, face up, city cards (or the top of the face down deck) and meld one card, either starting a new route or adding to the current one. If after adding to the route, the length of the route is at least three cities, the player may declare it finished and score it. The player may, depending on the length of the route and which cities are in the route, place post offices in the cities, collect bonus tiles, and acquire a higher value carriage. Optionally, the player may receive support from one postal official in the form of: drawing a second card, melding a second card, refreshing the six city card display, or acquiring a higher value carriage than the route length when finishing a route. Once a route is scored the city cards of that route are discarded, and the player begins a new route on his next turn. |
I'd like to add Eldritch Horror to the schedule for 6:30, if that's cool. Should probably cap it at six players and I'm guessing it will take 3 hours.
I'll play eldriitch horror
I'll try Eldritch Horror
Sign me up for settlers of the stone age please.
I'll get in on Eldritch Horror as well
Please sign me up for Stone Age.
I love Elder Sign gotta try Eldritch Horror! Please sign me up
Can you sign me up for elldritch horror please.
Sign me up for Thurn & Taxis at 6:30, please.
I'm pretty sure I'll be able to make it out somewhere between 7:00 and 7:30, I've been itching to getting a game of Ikusa on. It's a bit longer; I describe it as being similar Axis & Allies except a little less complicated and set in Feudal Japan. It plays up to 5 players and could take up to about 3 hours, I think.
Can you please add Pandemic. 4 players and about half hour to 45mins for start at 630
Just realized I have hockey at 8:30 so I'm gonna have to drop out of Eldritch Horror. Sign me up for the Pandemic game at 6:30 though.
I'm up for pandemic as well. See you then
I'll play some Ikusa. Been a long time since I've play an axis and allies style game.
Players added to games and the schedule updated.
Please note we now have 1 opening for Eldritch Horror. It was full but a player had to drop out.
In other news, I'm running a game of The Cowboys at 8:30. Bellis, I've booked you in since you expressed interest in the game at Prairie Game Expo. Please confirm. I've got room for 2 more gunslingers, too, so if you want a light but thematically cool Western game sign-up for The Cowboys. I think I'm going to run a bank robbery scenario and the jail break scenario.
Could you please sign me up for: The Cowboys
Thanks :)
Quote from: ChadBoudreau on January 26, 2014, 01:12:58 PM
In other news, I'm running a game of The Cowboys at 8:30. Bellis, I've booked you in since you expressed interest in the game at Prairie Game Expo. Please confirm. I've got room for 2 more gunslingers, too, so if you want a light but thematically cool Western game sign-up for The Cowboys. I think I'm going to run a bank robbery scenario and the jail break scenario.
Thanks Chad! Put me down as an official player.
I'd definitely try Eldritch Horrors. Sign me up!
Turns out I'm unavailable Tuesday day and won't make it for Eldritch Horror please give my spot away, sorry for the inconvenience.
Chris and I will be coming out tonight, we're bringing out Bioshock Infinite and Dr Shark. Not officially teaching them because we don't fully know how to play them yet, but people are free to join if they'd like to learn with us.
Game Night Recap
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Image by: Mikko Saari (msaari) on BoardGameGeek
ATTENDANCE: 49
GAMES PLAYED: Lords of Waterdeep, Bang!, Pandemic, DC Comics Deck-Building Game, Settlers of the Stone Age, Ikusa, Thurn & Taxis, Bioshock Infinite: Siege of Columbia, Love Letter, Las Vegas, Power Grid, Timeline, Get Bit, Ultimate Werewolf, The Cowboys.
ANNOUNCEMENTS: (1) More new attendees this week. :excited
(2) Multiple games of werewolf occurred at ChewsDay Challenge this week. Big hit.
(3) We re-capped Prairie Game Expo. Big success!
Be sure to check out the revised venue info page and FAQ
HERE (http://sask.games/index.php?topic=2043.0)
Also, if you have any thoughts or feedback about these events, send an email to ChewsDayChallenge@SaskGames.com